LYN++ Team Fortress 2 Clan

Malaysia Team Fortress 2 (TF2) Clan

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Team Fortress 2 Update

Recently found out Team Fortress 2 just got an update. And the update affects Engineers, Spies and other map to game related stuff. Here’s the list of changes:The Engineer’s teleporters can now be upgraded to level three. It will recharge faster the higher level it is

  • The Engineer’s dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded.
  • Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets.
  • Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage.
  • Any weapons that fire bullets (shotguns, sniper’s machine gun, heavy’s minigun, etc.) can now break apart the Demoman’s stickybombs.
  • The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.).
  • Added an achievement tracker that will allow people to choose specific achievements that they are trying to get.
  • There is now a custom icon for death messages when the player was killed from a critical hit.
  • Added a new particle effect for when a player enters the water.
  • Added smoke to the feet of a rocket jumping soldier.
  • Players will now have some particles swirling around them so other players can see when they are overhealed.

I guess for the Engis and Spies they’ll most likley welcome this update. Which means other classes need to be more aware of the spy!

A quick clan update is we’re getting a new roster of players and we’re looking at scrims this weekend - both Saturday and Sunday. Booyah!

New Team Fortress 2 Update Released for Steam

Added 3 Heavy unlockables

  • Natascha, The Sandvich, The Killing Gloves of Boxing
  • Added 35 new Heavy achievements

Added Arena game mode

  • 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands

Added 2 new maps

  • Badwater Basin, a new payload map
  • cp_steel, a community map by Jamie “Fishbus” Manson

Changes

  • Added server map timeleft to upper right of scoreboard
  • Added new firing sounds to The Backburner
  • Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
  • Increased The Kritzkrieg’s uber-charge rate bonus from 10% to 25%
  • 32 player servers can now support an extra slot of SourceTV
  • Made the freezecam item panel description easier to read
  • Players now broadcast whether they chose a team directly or use autoteam
  • Added proper handling of cart blocking recognition to Payload maps

Bug fixes

  • Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn’t get a full ammo loadout on first spawn
  • Fixed Spy watch arm not using team skins
  • Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
  • Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
  • Fixed a loophole that allowed players to pickup weapons of other classes
  • Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
  • Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
  • Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
  • Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
  • Fixed spectators not having the target ID labels display correctly
  • Fixed the cart alarm sound occasionally getting stuck on in Payload maps

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Introduction quickie

[LYN++] is a Team Fortress 2 Clan based in Malaysia. We were established in 12th February 2008. We chose the clan name [LYN++] because we mainly formed and recruited our fellow comrades from a local forum called Low Yat forum...continue reading about our history


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